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ACCV
2009
Springer
16 years 24 days ago
Multi-view Texturing of Imprecise Mesh
Abstract. Reprojection of texture issued from cameras on a mesh estimated from multi-view reconstruction is often the last stage of the pipeline, used for rendering, visualization,...
Ehsan Aganj, Pascal Monasse, Renaud Keriven
ICAT
2003
IEEE
15 years 11 months ago
All in-Focus View Synthesis from Under-Sampled Light Fields
Light field rendering (LFR) is a fundamental method for generating new views from a set of pre-acquired images. We use densely-aligned cameras for the process of acquiring the se...
Keita Takahashi, Akira Kubota, Takeshi Naemura
SCIA
2007
Springer
129views Image Analysis» more  SCIA 2007»
16 years 9 days ago
GPU-Based Edge-Directed Image Interpolation
Abstract. The rendering of lower resolution image data on higher resolution displays has become a very common task, in particular because of the increasing popularity of webcams, c...
Martin Kraus, Mike Eissele, Magnus Strengert
CVPR
2011
IEEE
15 years 2 months ago
Recovering Shape from a Single Image of a Mirrored Surface from Curvature Constraints
This paper presents models and algorithms for estimating the shape of a mirrored surface from a single image of that surface, rendered under an unknown, natural illumination. Whil...
Marshall Tappen
GRAPHICSINTERFACE
2007
15 years 7 months ago
On visual quality of optimal 3D sampling and reconstruction
This paper presents a user study of the visual quality of an imaging pipeline employing the optimal body-centered cubic (BCC) sampling lattice. We provide perceptual evidence supp...
Tai Meng, Benjamin Smith 0002, Alireza Entezari, A...