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» Rendering HDR Images
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175
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VG
2001
15 years 7 months ago
Splatting with Shadows
In this paper we describe an efficient approach to add shadows to volumetric scenes. The light emitted by the lightsource is properly attenuated by the intervening volumetric struc...
Manjushree Nulkar, Klaus Mueller
141
Voted
SIGGRAPH
2000
ACM
15 years 10 months ago
Image-based visual hulls
In this paper, we describe an efficient image-based approach to computing and shading visual hulls from silhouette image data. Our algorithm takes advantage of epipolar geometry a...
Wojciech Matusik, Chris Buehler, Ramesh Raskar, St...
GRAPHICSINTERFACE
2008
15 years 7 months ago
Geometric displacement on plane and sphere
This paper describes a new algorithm for geometric displacement mapping. Its key idea is that all occluded solutions for an eye ray lie in two-dimensional manifolds perpendicular ...
Elodie Fourquet, William Cowan, Stephen Mann
MM
2010
ACM
324views Multimedia» more  MM 2010»
15 years 4 months ago
3D ancient mosaics
Digital 3D mosaics generation is a current trend of NPR (Non Photorealistic Rendering) field; in this demo we present an interactive system realized in JAVA where the user can sim...
Sebastiano Battiato, Giovanni Puglisi
TVCG
2012
210views Hardware» more  TVCG 2012»
13 years 8 months ago
Scalable Multivariate Volume Visualization and Analysis Based on Dimension Projection and Parallel Coordinates
—In this paper, we present an effective and scalable system for multivariate volume data visualization and analysis with a novel transfer function interface design that tightly c...
Hanqi Guo, He Xiao, Xiaoru Yuan