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FCCM
1999
IEEE
146views VLSI» more  FCCM 1999»
15 years 10 months ago
Sepia: Scalable 3D Compositing Using PCI Pamette
We have implemented an image combining architecture that allows distributed rendering of a partitioned data set at interactive rates. The architecture achieves real-time frame rat...
Laurent Moll, Mark Shand, Alan Heirich
PVM
1997
Springer
15 years 10 months ago
Message Handling in Parallel Radiance
Photo-realistic computergraphics is an area of research which tries to develop algorithms and methods to render images of arti cial models or worlds as realistically as possible, b...
Erik Reinhard, Alan Chalmers
170
Voted
SIGGRAPH
1994
ACM
15 years 10 months ago
Interactive pen-and-ink illustration
We present an interactive system for creating pen-and-ink illustrations. The system uses stroke textures--collections of strokes arranged in different patterns--to generate textur...
Michael Salisbury, Sean E. Anderson, Ronen Barzel,...
DIMEA
2008
154views Multimedia» more  DIMEA 2008»
15 years 7 months ago
Emotionally aware automated portrait painting
We combine a machine vision system that recognises emotions and a non-photorealistic rendering (NPR) system to automatically produce portraits which heighten the emotion of the si...
Simon Colton, Michel François Valstar, Maja...
184
Voted
TVCG
2011
146views more  TVCG 2011»
15 years 1 months ago
Visibility Histograms and Visibility-Driven Transfer Functions
—Direct volume rendering is an important tool for visualizing complex data sets. However, in the process of generating 2D images from 3D data, information is lost in the form of ...
Carlos D. Correa, Kwan-Liu Ma