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RT
2004
Springer
14 years 4 months ago
Programmable Style for NPR Line Drawing
This paper introduces a programmable approach to non-photorealistic line drawing from 3D models, inspired by programmable shaders in traditional rendering. We propose a new image ...
Stéphane Grabli, Emmanuel Turquin, Fr&eacut...
3DIM
2003
IEEE
14 years 4 months ago
Effective 3D Modeling Of Heritage Sites
Over the past few years, remarkable increase has occurred in the demand for 3D models for cultural heritage applications. The techniques employed have evolved from surveying and C...
Sabry F. El-Hakim, J.-Angelo Beraldin, Michel Pica...
3DIM
2003
IEEE
14 years 4 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
CA
2003
IEEE
14 years 4 months ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren
ICAT
2003
IEEE
14 years 4 months ago
Texture Overlay onto Deformable Surface Using Geometric Transformation
We propose a system that overlays textures onto the arbitrary deformable surface of an object in real time using HMD. In this system, we select a book as the object and documents ...
Mototsugu Emori, Hideo Saito