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AVI
2008
14 years 1 months ago
End-user visualizations
Computer visualization has advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached the point where...
Alexander Repenning, Andri Ioannidou
DOCENG
2005
ACM
14 years 26 days ago
Encapsulating and manipulating component object graphics (COGs) using SVG
Scalable Vector Graphics (SVG) has an imaging model similar to that of PostScript and PDF but the XML basis of SVG allows it to participate fully, via namespaces, in generalised X...
Alexander J. Macdonald, David F. Brailsford, Steve...
APVIS
2010
14 years 11 days ago
Interactive volumetric lighting simulating scattering and shadowing
In this paper we present a volumetric lighting model, which simulates scattering as well as shadowing in order to generate high quality volume renderings. By approximating light t...
Timo Ropinski, Christian Döring, Christof Rez...
HVEI
2010
14 years 11 days ago
The luminance of pure black: exploring the effect of surround in the context of electronic displays
The overall image quality benefits substantially from good reproduction of black tones. Modern displays feature relatively low black level, making them capable rendering good dark...
Rafal Mantiuk, Scott Daly, Louis Kerofsky
GRAPHICSINTERFACE
2007
14 years 11 days ago
Point-based stream surfaces and path surfaces
We introduce a point-based algorithm for computing and rendering stream surfaces and path surfaces of a 3D flow. The points are generated by particle tracing, and an even distrib...
Tobias Schafhitzel, Eduardo Tejada, Daniel Weiskop...