Sciweavers

1392 search results - page 261 / 279
» Rendering HDR Images
Sort
View
TVCG
1998
129views more  TVCG 1998»
13 years 10 months ago
Splatting Errors and Antialiasing
—This paper describes three new results for volume rendering algorithms utilizing splatting. First, an antialiasing extension to the basic splatting algorithm is introduced that ...
Klaus Mueller, Torsten Möller, J. Edward Swan...
TOG
2002
148views more  TOG 2002»
13 years 10 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
VR
2008
IEEE
277views Virtual Reality» more  VR 2008»
13 years 10 months ago
Hybrid Feature Tracking and User Interaction for Markerless Augmented Reality
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Taehee Lee 0002, Tobias Höllerer
CVPR
2010
IEEE
1373views Computer Vision» more  CVPR 2010»
14 years 7 months ago
Harmony Potentials for Joint Classification and Segmentation
Hierarchical conditional random fields have been successfully applied to object segmentation. One reason is their ability to incorporate contextual information at different scales....
Xavier Boix, Josep M. Gonfaus, Joost van de Weijer...
CLOUDCOM
2010
Springer
13 years 9 months ago
An Interface Design for Future Cloud-Based Visualization Services
The pervasive concept of cloud computing suggests that visualization, which is both data and computing intensive, is a perfect cloud computing application. This paper presents a s...
Yuzuru Tanahashi, Cheng-Kai Chen, Stephane Marches...