—This paper describes three new results for volume rendering algorithms utilizing splatting. First, an antialiasing extension to the basic splatting algorithm is introduced that ...
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...
Hierarchical conditional random fields have been successfully applied to object segmentation. One reason is their ability to incorporate contextual information at different scales....
Xavier Boix, Josep M. Gonfaus, Joost van de Weijer...
The pervasive concept of cloud computing suggests that visualization, which is both data and computing intensive, is a perfect cloud computing application. This paper presents a s...