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SIGGRAPH
1993
ACM
14 years 20 days ago
Turbulent wind fields for gaseous phenomena
The realistic depiction of smoke, steam, mist and water reacting to a turbulent eld such as wind is an attractive and challenging problem. Its solution requires interlocking model...
Jos Stam, Eugene Fiume
GRAPHICSINTERFACE
2003
13 years 10 months ago
Simulating Fluid-Solid Interaction
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
Olivier Génevaux, Arash Habibi, Jean-Michel...
PROLAMAT
1998
13 years 10 months ago
Cooperative Information Management for Distributed Production Nodes
Advanced manufacturing environments nowadays involve a number of cooperating heterogeneous nodes, where each node supports a distinct activity, and their joint efforts and informa...
Hamideh Afsarmanesh, Ammar Benabdelkader, Louis O....
EUROMED
2010
13 years 7 months ago
Same Same But Different - Comparing Rendering Environments for Interactive Digital Objects
Digital cultural heritage in interactive form can take different shapes. It can be either in the form of interactive virtual representations of non-digital objects like buildings o...
Mark Guttenbrunner, J. Wieners, Andreas Rauber, Ma...
CVPR
2001
IEEE
14 years 10 months ago
Image-based Modeling and Rendering of Surfaces with Arbitrary BRDFs
A goal of image-based rendering is to synthesize as realistically as possible man made and natural objects. This paper presents a method for image-based modeling and rendering of ...
Melissa L. Koudelka, Peter N. Belhumeur, Sebastian...