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TOG
2002
105views more  TOG 2002»
13 years 8 months ago
Painting and rendering textures on unparameterized models
This paper presents a solution for texture mapping unparameterized models. The quality of a texture on a model is often limited by the model's parameterization into a 2D text...
David (grue) DeBry, Jonathan Gibbs, Devorah DeLeon...
HVEI
2009
13 years 6 months ago
Color rendering indices in global illumination methods
Human perception of material colors depends heavily on the nature of the light sources that are used for illumination. One and the same object can cause highly different color impr...
David Geisler-Moroder, Arne Dür
SI3D
2012
ACM
12 years 4 months ago
Interactive rendering of acquired materials on dynamic geometry using bandwidth prediction
Shading complex materials such as acquired reflectances in multilight environments is computationally expensive. Estimating the shading integral requires multiple samples of the ...
Mahdi M. Bagher, Cyril Soler, Kartic Subr, Laurent...
ISVC
2007
Springer
14 years 2 months ago
Fast kd -Tree Construction for 3D-Rendering Algorithms Like Ray Tracing
Many computer graphics rendering algorithms and techniques use ray tracing for generation of natural and photo-realistic images. The efficiency of the ray tracing algorithms depend...
Sajid Hussain, Håkan Grahn
ECCV
2002
Springer
14 years 10 months ago
Tracking and Rendering Using Dynamic Textures on Geometric Structure from Motion
Estimating geometric structure from uncalibrated images accurately enough for high quality rendering is difficult. We present a method where only coarse geometric structure is trac...
Dana Cobzas, Martin Jägersand