Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
This paper describes a GPU framework for the real-time visualization of natural textured terrains, as well as the steps that are needed to populate them on-the-fly with tens of tho...
Satellite images of the earth are currently commercially available in resolutions from 14.25m (Landsat 7) up to 0.61m (QuickBird). Visualizing large terrains or whole planets at t...
This paper explores the issues connected to the transmission of three dimensional scenes over unreliable networks such as the wireless ones. It analyzes the effect of the loss of ...
Pietro Zanuttigh, Andrea Zanella, Guido M. Cortela...