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CGF
2004
173views more  CGF 2004»
13 years 9 months ago
Simulating and Modeling Lichen Growth
This paper presents a system for modeling lichens and simulating their propagation and growth in a virtual scene. Lichens colonize almost every substrate in nature and play an imp...
Brett Desbenoit, Eric Galin, Samir Akkouche
CA
2002
IEEE
14 years 2 months ago
Polyhedral Object Detection and Pose Estimation for Augmented Reality Applications
In augmented reality applications, tracking and registration of both cameras and objects is required because, to combine real and rendered scenes, we must project synthetic models...
Ali Shahrokni, Luca Vacchetti, Vincent Lepetit, Pa...
SIGGRAPH
1990
ACM
14 years 1 months ago
Paint by numbers: abstract image representations
Numbers: AbstractImageRepresentations Paul Haeberli Silicon Graphics Computer Systems Computer graphics research has concentrated on creating photo-realistic images of synthetic o...
Paul Haeberli
RT
1997
Springer
14 years 1 months ago
Interactive Common Illumination for Computer Augmented Reality
: The advent of computer augmented reality (CAR), in which computer generated objects mix with real video images, has resulted in many interesting new application domains. Providin...
George Drettakis, Luc Robert, Sylvain Bougnoux
SIGGRAPH
1996
ACM
14 years 1 months ago
The Lumigraph
This paper discusses a new method for capturing the complete appearanceof both synthetic and realworld objects andscenes,representing this information, and then using this represe...
Steven J. Gortler, Radek Grzeszczuk, Richard Szeli...