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» Rendering Water and Land Interaction using a Spring System
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GAMEON
2009
13 years 9 months ago
Rendering Water and Land Interaction using a Spring System
This paper describes a spring-based model for the interaction of water and land, which reconciles realism and fast rendering. The system controls the motion and interdependences o...
Yifan Sui, Andrew Davison
ENVSOFT
2006
117views more  ENVSOFT 2006»
13 years 11 months ago
Land information system: An interoperable framework for high resolution land surface modeling
Knowledge of land surface water, energy, and carbon conditions are of critical importance due to their impact on many real world applications such as agricultural production, wate...
Sujay V. Kumar, Christa D. Peters-Lidard, Yudong T...
PRESENCE
2006
197views more  PRESENCE 2006»
13 years 11 months ago
A Spring Model for Whole-Hand Virtual Grasping
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration o...
Christoph W. Borst, Arun P. Indugula
CVPR
2007
IEEE
15 years 1 months ago
A Real-Time ProCam System for Interaction with Chinese Ink-and-Wash Cartoons
This poster describes our recently developed real-time projector-camera system for interaction with Chinese Inkand-Wash Cartoons. We implement a real-time interactive water simula...
Ming Jin, Hui Zhang, Xubo Yang, Shuangjiu Xiao
GRAPHICSINTERFACE
2003
14 years 17 days ago
Simulating Fluid-Solid Interaction
Though realistic eulerian fluid simulation systems now provide believable movements, straightforward renderable surface representation, and affordable computation costs, they are...
Olivier Génevaux, Arash Habibi, Jean-Michel...