Sciweavers

288 search results - page 32 / 58
» Rendering and interaction in co-operative 3-D image analysis
Sort
View
SI3D
2012
ACM
12 years 3 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
SI3D
2006
ACM
14 years 1 months ago
Hardware accelerated multi-resolution geometry synthesis
In this paper, we propose a new technique for hardware accelerated multi-resolution geometry synthesis. The level of detail for a given viewpoint is created on-the-fly, allowing f...
Martin Bokeloh, Michael Wand
SI3D
1999
ACM
13 years 12 months ago
Interactive technical illustration
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
DAGSTUHL
2010
13 years 8 months ago
Real-time Terrain Mapping
Abstract. We present an interactive, real-time mapping system for digital elevation maps (DEMs), which allows Earth scientists to map and therefore understand the deformation of th...
Tony Bernardin, Eric Cowgil, Ryan D. Gold, Bernd H...
SIGGRAPH
1993
ACM
13 years 11 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams