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» Rendering and interaction in co-operative 3-D image analysis
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EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Motion Blur for EWA Surface Splatting
This paper presents a novel framework for elliptical weighted average (EWA) surface splatting with time-varying scenes. We extend the theoretical basis of the original framework b...
Simon Heinzle, Johanna Wolf, Yoshihiro Kanamori, T...
CA
2003
IEEE
14 years 25 days ago
Inserting Synthetic Characters into Live-Action Scenes of Multiple People
— Using a single camera, we capture video of multiple people walking in an open area and insert a moving synthetic character into the scene. The people are located in the video u...
Arunachalam Somasundaram, Rick Paren
ICCSA
2003
Springer
14 years 22 days ago
Information Extraction to Generate Visual Simulations of Car Accidents from Written Descriptions
This paper describes a system to create animated 3D scenes of car accidents from written reports. The text-to-scene conversion process consists of two stages. An information extrac...
Pierre Nugues, Sylvain Dupuy, Arjan Egges
ICIP
2009
IEEE
13 years 5 months ago
Eye reflection analysis and application to display-camera calibration
We present a novel technique for calibrating display-camera systems from reflections in the user's eyes. Display-camera systems enable a range of vision applications that nee...
Christian Nitschke, Atsushi Nakazawa, Haruo Takemu...
CVPR
2001
IEEE
14 years 9 months ago
Optimal Texture Map Reconstruction from Multiple Views
The recovery of 3D models from multiple reference images involves not only the extraction of 3D shape, but also of texture. Assuming that all surfaces are Lambertian, the resultin...
Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heu...