We present a new dense multi-view registration technique for wide-baseline video/images that integrates a parametric optical flowbased approach with a sparse set of feature corres...
Gulcin Caner, A. Murat Tekalp, Gaurav Sharma, Wend...
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
This paper gives an overview of works done in our group on 3D and appearance modeling of objects, from images. The backbone of our approach is to use what we consider as the princi...
Abstract--The main contribution of this work is a new paradigm for image representation and image compression. We describe a new multilayered representation technique for images. A...
This paper studies the problem of plenoptic sampling in imagebased rendering (IBR). From a spectral analysis of light field signals and using the sampling theorem, we mathematica...