Sciweavers

377 search results - page 52 / 76
» Rendering from Compressed Textures
Sort
View
IJVR
2007
202views more  IJVR 2007»
13 years 7 months ago
Full Solid Angle Panoramic Viewing by Depth Image Warping on Field Programmable Gate Array
—To construct 3D virtual scenes from two-dimensional images with depth information, image warping techniques could be used. In this paper, a novel approach of cylindrical depth i...
Xiaoying Li, Baoquan Liu, Enhua Wu
CGF
2004
106views more  CGF 2004»
13 years 7 months ago
High Quality Hatching
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this paper we present methods to generate hatching lines from polygonal meshes and ...
Johannes Zander, Tobias Isenberg, Stefan Schlechtw...
TOG
2008
293views more  TOG 2008»
13 years 7 months ago
A perceptually validated model for surface depth hallucination
Capturing detailed surface geometry currently requires specialized equipment such as laser range scanners, which despite their high accuracy, leave gaps in the surfaces that must ...
Mashhuda Glencross, Gregory J. Ward, Francho Melen...
CORR
2007
Springer
99views Education» more  CORR 2007»
13 years 7 months ago
Fast Selection of Spectral Variables with B-Spline Compression
The large number of spectral variables in most data sets encountered in spectral chemometrics often renders the prediction of a dependent variable uneasy. The number of variables ...
Fabrice Rossi, Damien François, Vincent Wer...
ACCV
1998
Springer
13 years 11 months ago
Image-Based Geometrically-Correct Photorealistic Scene/Object Modeling (IBPhM): A Review
There are emerging interests from both computer vision and computer graphics communities in obtaining photorealistic modeling of a scene or an object from real images. This paper p...
Zhengyou Zhang