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IMR
2003
Springer
13 years 12 months ago
Meshing of Diffusion Surfaces for Point-Based Tensor Field Visualization
The visualization of 3D vector and tensor fields in a 2D image is challenging because the large amount of information will either be mixed during projection to 2D or lead to seve...
Ralf Sondershaus, Stefan Gumhold
ICIP
2002
IEEE
13 years 11 months ago
Detection and segmentation of sweeps in color graphics images
Business graphics are an important class of digital imagery. Such images are computer-generated, and comprise synthetic elements such as solid fills, line art, and color sweeps. O...
Salil Prabhakar, Hui Cheng, Raja Bala, John C. Han...
IPAS
2010
13 years 9 months ago
A memory-efficient and time-consistent filtering of depth map sequences
View plus depth` is a 3D video representation where a single color video channel is augmented with per-pixel depth information in the form of gray-scale video sequence. This repre...
Sergey Smirnov, Atanas P. Gotchev, Karen O. Egiaza...
CGF
2008
140views more  CGF 2008»
13 years 6 months ago
Interactive Glossy Reflections using GPU-based Ray Tracing with Adaptive LOD
We present an interactive GPU-based algorithm for accurately rendering high-quality, dynamic glossy reflection effects from both HDR environment maps and local scene objects. Our ...
Xuan Yu, Rui Wang 0003, Jingyi Yu
IJCV
2007
113views more  IJCV 2007»
13 years 6 months ago
Vision and Rain
The visual effects of rain are complex. Rain produces sharp intensity changes in images and videos that can severely impair the performance of outdoor vision systems. In this paper...
Kshitiz Garg, Shree K. Nayar