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SIGGRAPH
1993
ACM
13 years 10 months ago
View interpolation for image synthesis
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...
Shenchang Eric Chen, Lance Williams
VIIP
2001
13 years 8 months ago
3-D Haar Wavelet Transformation and Texture-based 3-D Reconstruction of Biomedical Data Sets
Enhanced biomedical image scanning technology and growing network accessibility have created a need for faster and more efficient data exchange over the Internet and in closed net...
Pujita Pinnamaneni, Sagar Saladi, Joerg Meyer
VRCAI
2006
ACM
14 years 20 days ago
Parallel-split shadow maps for large-scale virtual environments
Shadowing effects dramatically enhance the realism of virtual environments by providing useful visual cues. Shadow mapping is an efficient algorithm for real-time shadow renderin...
Fan Zhang, Hanqiu Sun, Leilei Xu, Lee Kit Lun
TOG
2008
124views more  TOG 2008»
13 years 6 months ago
Towards passive 6D reflectance field displays
Traditional flat screen displays present 2D images. 3D and 4D displays have been proposed making use of lenslet arrays to shape a fixed outgoing light field for horizontal or bidi...
Martin Fuchs, Ramesh Raskar, Hans-Peter Seidel, He...
TOG
2002
153views more  TOG 2002»
13 years 6 months ago
Interactive global illumination in dynamic scenes
In this paper, we present a system for interactive computation of global illumination in dynamic scenes. Our system uses a novel scheme for caching the results of a high quality p...
Parag Tole, Fabio Pellacini, Bruce Walter, Donald ...