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» Rendering of multiresolution models with texture
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CVPR
2004
IEEE
14 years 10 months ago
Hybrid Textons: Modeling Surfaces with Reflectance and Geometry
The appearance of surface texture as it varies with angular changes of view and illumination is becoming an increasingly important research topic. The bidirectional texture functi...
Jing Wang 0008, Kristin J. Dana
RT
2001
Springer
14 years 1 months ago
Perceptually-Driven Simplification for Interactive Rendering
We present a framework for accelerating interactive rendering, grounded in psychophysical models of visual perception. This framework is applicable to multiresolution rendering te...
David P. Luebke, Benjamin Hallen
SI3D
2003
ACM
14 years 2 months ago
User-controlled creation of multiresolution meshes
We present a tool for the user-controlled creation of multiresolution meshes. Several automatic mesh reduction methods of high quality have been presented in the past, but most of...
Erik Pojar, Dieter Schmalstieg
PG
2003
IEEE
14 years 2 months ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
ISCAS
2003
IEEE
201views Hardware» more  ISCAS 2003»
14 years 2 months ago
A regularized simultaneous autoregressive model for texture classification
In this paper, we present a new method for texture classification which we call the regularized simultaneous autoregressive method (RSAR). The regularization technique is introduc...
Yao-wei Wang, Yan-fei Wang, Wen Gao, Yong Xue