Inverse rendering infers realistic descriptions of illumination and material properties from photographs. However, the applicability of state of the art inverse rendering algorith...
We propose to embed watermarks by modifying the texture mapping information of 3D models rather than modifying the geometry information or texture image as existing works do. We p...
The faceting signal, defined in this paper as the difference signal between a rendering of the original geometric model and a simplified version of the geometric model, is respo...
Abstract. Nowadays computer graphics hardware presents a series of characteristics, such as AGP memory, vertex cache, etc., that can be used for real-time rendering. The aim of thi...
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...