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» Rendering of multiresolution models with texture
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NPAR
2006
ACM
14 years 2 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
TOG
2002
148views more  TOG 2002»
13 years 8 months ago
Pointshop 3D: an interactive system for point-based surface editing
We present a system for interactive shape and appearance editing of 3D point-sampled geometry. By generalizing conventional 2D pixel editors, our system supports a great variety o...
Matthias Zwicker, Mark Pauly, Oliver Knoll, Markus...
EDUTAINMENT
2007
Springer
14 years 20 days ago
View-Dependent Hierarchical Foliage Simplification
High compression of plant geometry is an important aspect in fast realistic visualization of plants. Hierarchical structuring plant morphology is a key factor for real time plant r...
Qingqiong Deng, Xiaopeng Zhang, Marc Jaeger
SIGGRAPH
1997
ACM
14 years 28 days ago
The haptic display of complex graphical environments
Force feedback coupled with visual display allows people to interact intuitively with complex virtual environments. For this synergy of haptics and graphics to flourish, however, ...
Diego C. Ruspini, Krasimir Kolarov, Oussama Khatib
FGR
2004
IEEE
167views Biometrics» more  FGR 2004»
14 years 14 days ago
Eigen-Harmonics Faces: Face Recognition under Generic Lighting
The performances of face recognition systems are heavily subject to the variations in lighting. We propose a novel approach for face recognition under generic illumination conditi...
Laiyun Qing, Shiguang Shan, Wen Gao