Abstract: This paper presents a novel approach for object classification and pose estimation which employs spherical light field rendering to generate virtual views based on synthe...
A plenoptic function is a parameterized function describing the flow of light in space, and has served as a key idea in building some of the recent image-based rendering systems....
In this paper we present a practical, simple and robust method to acquire the spatially-varying illumination of a real-world scene. The basic idea of the proposed method is to acq...
Massimiliano Corsini, Marco Callieri, Paolo Cignon...
We present new hardware-accelerated techniques for rendering surface light fields with opacity hulls that allow for interactive visualization of objects that have complex reflec...
Daniel Vlasic, Hanspeter Pfister, Sergey Molinov, ...
We present a new, real-time method for rendering soft shadows from large light sources or lighting environments on dynamic height fields. The method first computes a horizon map f...