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» Rendering of spherical light fields
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ICASSP
2007
IEEE
13 years 11 months ago
Depth Detection of Light Field
We propose an algorithm to detect depths in a light field. Specifically, given a 4D light field, we find all planes at which objects are located. Although the exact depth of each ...
Yi-Hao Kao, Chia-Kai Liang, Li-Wen Chang, Homer H....
PAMI
2002
122views more  PAMI 2002»
13 years 7 months ago
Analytic PCA Construction for Theoretical Analysis of Lighting Variability in Images of a Lambertian Object
We analyze theoretically the subspace best approximating images of a convex Lambertian object taken from the same viewpoint, but under different distant illumination conditions. Si...
Ravi Ramamoorthi
RT
1997
Springer
13 years 11 months ago
Image-based Rendering with Controllable Illumination
: A new image-based rendering method, based on the light field and Lumigraph system, allows illumination to be changed interactively. It does not try to recover or use any geometr...
Tien-Tsin Wong, Pheng-Ann Heng, Siu-Hang Or, Wai-Y...
I3D
2010
ACM
14 years 4 months ago
Cascaded Light Propagation Volumes for Real-Time Indirect Illumination
This paper introduces a new scalable technique for approximating indirect illumination in fully dynamic scenes for real-time applications, such as video games. We use lattices and...
Anton Kaplanyan, Carsten Dachsbacher
RT
2004
Springer
14 years 25 days ago
Hemispherical Rasterization for Self-Shadowing of Dynamic Objects
We present a method for interactive rendering of dynamic models with self-shadows due to time-varying, lowfrequency lighting environments. In contrast to previous techniques, the ...
Jan Kautz, Jaakko Lehtinen, Timo Aila