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» Rendering of spherical light fields
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GMAI
2006
IEEE
128views Solid Modeling» more  GMAI 2006»
14 years 1 months ago
Modeling and Rendering of DPP-Based Light Fields
Autostereoscopic displays are a subject of recent research efforts in Computer Graphics. Such displays have to be fed graphics information in order to produce spatial images. This...
Miguel Escrivá Gregori, Alejandro Domingo, ...
ICIP
2005
IEEE
14 years 9 months ago
Spatial domain analysis on the focus measurement for light field rendering
Light field rendering (LFR) is an image-based rendering method for synthesizing free-viewpoint images from a set of multi-view images. In LFR, no/little knowledge of geometry is r...
Keita Takahashi, Takeshi Naemura
SIGGRAPH
1999
ACM
13 years 11 months ago
A Real-Time Low-Latency Hardware Light-Field Renderer
This paper describes the design and implementation of an architecture for interactively viewing static light fields with very low latency. The system was deliberately over enginee...
Matthew J. P. Regan, Gavin S. P. Miller, Steven M....
CGF
2008
184views more  CGF 2008»
13 years 7 months ago
GPU Accelerated Direct Volume Rendering on an Interactive Light Field Display
We present a GPU accelerated volume ray casting system interactively driving a multi-user light field display. The display, driven by a single programmable GPU, is based on a spec...
Marco Agus, Enrico Gobbetti, José Antonio I...
ICMCS
2005
IEEE
138views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Unstructured light field rendering using on-the-fly focus measurement
This paper introduces a novel image-based rendering method which uses inputs from unstructured cameras and synthesizes free-viewpoint images of high quality. Our method uses a set...
Keita Takahashi, Takeshi Naemura