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» Rendering the effect of labradoescence
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CGF
2005
186views more  CGF 2005»
13 years 8 months ago
Interpolatory Refinement for Real-Time Processing of Point-Based Geometry
The point set is a flexible surface representation suitable for both geometry processing and real-time rendering. In most applications, the control of the point cloud density is c...
Gaël Guennebaud, Loïc Barthe, Mathias Pa...
CGF
2005
78views more  CGF 2005»
13 years 8 months ago
The Occlusion Camera
We introduce the occlusion camera: a non-pinhole camera with 3D distorted rays. Some of the rays sample surfaces that are occluded in the reference view, while the rest sample vis...
Chunhui Mei, Voicu Popescu, Elisha Sacks
JSCIC
2000
187views more  JSCIC 2000»
13 years 7 months ago
A Boundary Condition Capturing Method for Multiphase Incompressible Flow
In [6], the Ghost Fluid Method (GFM) was developed to capture the boundary conditions at a contact discontinuity in the inviscid compressible Euler equations. In [11], related tec...
Myungjoo Kang, Ronald Fedkiw, Xu-Dong Liu
IWC
1998
109views more  IWC 1998»
13 years 7 months ago
About the importance of auditory alarms during the operation of a plant simulator
An experiment was carried out to estimate the effect of auditory alarms on the work of an plant operator in the context of a computer simulation. We designed our process simulator...
Matthias Rauterberg
TVCG
1998
129views more  TVCG 1998»
13 years 7 months ago
Splatting Errors and Antialiasing
—This paper describes three new results for volume rendering algorithms utilizing splatting. First, an antialiasing extension to the basic splatting algorithm is introduced that ...
Klaus Mueller, Torsten Möller, J. Edward Swan...