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TOG
2008
137views more  TOG 2008»
13 years 5 months ago
A layered, heterogeneous reflectance model for acquiring and rendering human skin
We introduce a layered, heterogeneous spectral reflectance model for human skin. The model captures the inter-scattering of light among layers, each of which may have an independe...
Craig Donner, Tim Weyrich, Eugene d'Eon, Ravi Rama...
IPPS
2000
IEEE
13 years 11 months ago
Image Layer Decomposition for Distributed Real-Time Rendering on Clusters
We propose a novel work partitioning technique, Image Layer Decomposition (ILD), designed specifically to support distributed real-time rendering on commodity clusters. ILD has s...
Thu D. Nguyen, John Zahorjan
RT
2001
Springer
13 years 12 months ago
Realistic Reflections and Refractions on Graphics Hardware with Hybrid Rendering and Layered Environment Maps
We introduce hybrid rendering, a scheme that dynamically ray traces the local geometry of reflective and refractive objects, but approximates more distant geometry by hardwaresupp...
Ziyad S. Hakura, John M. Snyder
RT
1998
Springer
13 years 11 months ago
Per-Object Image Warping with Layered Impostors
Image warping is desirable in the context of image-based rendering because it increases the set of viewpoints for which a single image can be used. This paper proposes a method for...
Gernot Schaufler