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176
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SI3D
2012
ACM
13 years 11 months ago
Dynamic eye convergence for head-mounted displays improves user performance in virtual environments
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
154
Voted
WACV
2012
IEEE
13 years 11 months ago
Tools for richer crowd source image annotations
Crowd-sourcing tools such as Mechanical Turk are popular for annotation of large scale image data sets. Typically, these annotations consist of bounding boxes or coarse outlines o...
Joshua Little, Austin Abrams, Robert Pless
184
Voted
ICDE
2012
IEEE
256views Database» more  ICDE 2012»
13 years 5 months ago
Micro-Specialization in DBMSes
Abstract—Relational database management systems are general in the sense that they can handle arbitrary schemas, queries, and modifications; this generality is implemented using...
Rui Zhang, Richard T. Snodgrass, Saumya Debray
134
Voted
TOG
2012
161views Communications» more  TOG 2012»
13 years 5 months ago
Single-view hair modeling for portrait manipulation
Human hair is known to be very difficult to model or reconstruct. In this paper, we focus on applications related to portrait manipulation and take an application-driven approach...
Menglei Chai, Lvdi Wang, Yanlin Weng, Yizhou Yu, B...
139
Voted
TOG
2012
245views Communications» more  TOG 2012»
13 years 5 months ago
How do humans sketch objects?
Humans have used sketching to depict our visual world since prehistoric times. Even today, sketching is possibly the only rendering technique readily available to all humans. This...
Mathias Eitz, James Hays, Marc Alexa