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» Repeated-Game Modeling of Multicast Overlays
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DSRT
2003
IEEE
14 years 19 days ago
Enabling Real-Time Distributed Virtual Simulation over the Internet Using Host-Based Overlay Multicast
Many-to-many multicast transmission is an essential network capability for scalable distributed simulation. The many open issues that make network-layer multicast impractical over...
Dennis M. Moen, J. Mark Pullen
ICDCS
2006
IEEE
14 years 1 months ago
Overlay Multicast with Inferred Link Capacity Correlations
We model the overlay using linear capacity constraints, which accurately and succinctly capture overlay link correlations. We show that finding a maximum-bandwidth multicast tree...
Ying Zhu, Baochun Li
NOSSDAV
2001
Springer
13 years 11 months ago
Dimensioning server access bandwidth and multicast routing in overlay networks
Application-level multicast is a new mechanism for enabling multicast in the Internet. Driven by the fast growth of network audio/video streams, application-level multicast has be...
Sherlia Shi, Jonathan S. Turner, Marcel Waldvogel
NSDI
2004
13 years 8 months ago
Structure Management for Scalable Overlay Service Construction
This paper explores the model of providing a common overlay structure management layer to assist the construction of large-scale wide-area Internet services. To this end, we propo...
Kai Shen
ICC
2007
IEEE
102views Communications» more  ICC 2007»
14 years 1 months ago
A Markov Model for the EpiChord Peer-to-Peer Overlay in an XCAST enabled Network
— Structured Peer to Peer (P2P) overlay networks are becoming increasingly popular. Multi-hop systems achieve a successful lookup in O(log N) hops, whereas one-hop systems approa...
Mario Kolberg, Florence Kolberg, Alan Brown, John ...