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TON
2008
102views more  TON 2008»
13 years 11 months ago
Designing less-structured P2P systems for the expected high churn
Abstract--We address the problem of highly transient populations in unstructured and loosely-structured peer-to-peer systems. We propose a number of illustrative query-related stra...
Fabián E. Bustamante, Yi Qiao
EUROSYS
2011
ACM
13 years 2 months ago
Increasing performance in byzantine fault-tolerant systems with on-demand replica consistency
Traditional agreement-based Byzantine fault-tolerant (BFT) systems process all requests on all replicas to ensure consistency. In addition to the overhead for BFT protocol and sta...
Tobias Distler, Rüdiger Kapitza
MIDDLEWARE
2007
Springer
14 years 5 months ago
Vector-Field Consistency for Ad-Hoc Gaming
Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
Nuno Santos, Luís Veiga, Paulo Ferreira
DOLAP
2004
ACM
14 years 4 months ago
Handling big dimensions in distributed data warehouses using the DWS technique
The DWS (Data Warehouse Striping) technique allows the distribution of large data warehouses through a cluster of computers. The data partitioning approach partition the facts tab...
Marco Costa, Henrique Madeira
SAMOS
2004
Springer
14 years 4 months ago
with Wide Functional Units
— Architectural resources and program recurrences are the main limitations to the amount of Instruction-Level Parallelism (ILP) exploitable from loops, the most time-consuming pa...
Miquel Pericàs, Eduard Ayguadé, Javi...