Our research goal is to design systems that enable humans to teach tedious, repetitive, simple tasks to a computer. We propose here a learner/problem solver architecture for such ...
This paper describes an approach to interoperability in design projects that is based on computational agents customizing the representation of product data to individual design to...
Wikipedia is the world’s largest collaboratively edited source of encyclopaedic knowledge. But in spite of its utility, its contents are barely machine-interpretable. Structural...
In this paper, we outline the design of a recommendation system (MyPYTHIA) implemented as a web portal. MyPYTHIA's design objectives include evaluating the quality and perfor...
Elias N. Houstis, Ann Christine Catlin, Nitesh Dha...
We present a rhythm-based method for the automatic generation of levels for 2D platformers, where the rhythm is that which the player feels with his hands while playing. Levels ar...
Gillian Smith, Mike Treanor, Jim Whitehead, Michae...