Ray tracing and Monte-Carlo based global illumination, as well as radiosity and other finite-element based global illumination methods, all require repeated evaluation of quantita...
Yiorgos Chrysanthou, Daniel Cohen-Or, Dani Lischin...
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Distributed applications should be able to make use of an object group service in a number of application specific ways. Three main modes of interactions can be identified: (i) re...
This paper presents a hybrid technique that combines List Scheduling (LS) with Genetic Algorithms (GA) for constructing non-preemptive schedules for soft real-time parallel applic...
We introduce a GPU-friendly technique that efficiently exploits the highly structured nature of urban environments to ensure rendering quality and interactive performance of city...
Paolo Cignoni, Marco Di Benedetto, Fabio Ganovelli...