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CHI
2007
ACM
14 years 8 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
TSP
2008
167views more  TSP 2008»
13 years 6 months ago
Multi-Task Learning for Analyzing and Sorting Large Databases of Sequential Data
A new hierarchical nonparametric Bayesian framework is proposed for the problem of multi-task learning (MTL) with sequential data. The models for multiple tasks, each characterize...
Kai Ni, John William Paisley, Lawrence Carin, Davi...
FM
2005
Springer
156views Formal Methods» more  FM 2005»
14 years 1 months ago
Testing Concurrent Object-Oriented Systems with Spec Explorer
Abstract Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson, Wolfram Schulte, Nikolai Tillmann, and Margus Veanes Microsoft Research, Redmond, WA, USA Abstract. We describe a pract...
Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson...
NIPS
1998
13 years 9 months ago
An Entropic Estimator for Structure Discovery
We introduce a novel framework for simultaneous structure and parameter learning in hidden-variable conditional probability models, based on an entropic prior and a solution for i...
Matthew Brand
MM
2005
ACM
169views Multimedia» more  MM 2005»
14 years 1 months ago
An ambient intelligence platform for physical play
This paper describes an ambient intelligent prototype known as socio-ec(h)o. socio-ec(h)o explores the design and implementation of a system for sensing and display, user modeling...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...