The analysis of human action captured in video sequences has been a topic of considerable interest in computer vision. Much of the previous work has focused on the problem of acti...
Actions in real world applications typically take place in cluttered environments with large variations in the orientation and scale of the actor. We present an approach to simult...
Our goal is automatic recognition of basic human actions, such as stand, sit and wave hands, to aid in natural communication between a human and a computer. Human actions are infer...
A system that could automatically analyze the facial actions in real time have applications in a number of different fields. However, developing such a system is always a challeng...
This paper explores the use of alternating sequential patterns of local features and saccading actions to learn robust and compact object representations. The temporal encoding rep...