Sciweavers

1430 search results - page 214 / 286
» Representing Probability Measures using Probabilistic Proces...
Sort
View
SODA
2010
ACM
160views Algorithms» more  SODA 2010»
14 years 6 months ago
Solving Simple Stochastic Tail Games
Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Hugo Gimbert, Florian Horn
KCAP
2005
ACM
14 years 2 months ago
AutoFeed: an unsupervised learning system for generating webfeeds
The AutoFeed system automatically extracts data from semistructured web sites. Previously, researchers have developed two types of supervised learning approaches for extracting we...
Bora Gazen, Steven Minton
MASS
2010
159views Communications» more  MASS 2010»
13 years 7 months ago
Real-time indoor mapping for mobile robots with limited sensing
Abstract--Mapping and localization for indoor robotic navigation is a well-studied field. However, existing work largely relies on long range perceptive sensors in addition to the ...
Ying Zhang, Juan Liu, Gabriel Hoffmann, Mark Quill...
PC
2007
123views Management» more  PC 2007»
13 years 8 months ago
MPI collective algorithm selection and quadtree encoding
Abstract. In this paper, we focus on MPI collective algorithm selection process and explore the applicability of the quadtree encoding method to this problem. During the algorithm ...
Jelena Pjesivac-Grbovic, George Bosilca, Graham E....
ICC
2007
IEEE
14 years 3 months ago
Using Client Puzzles to Mitigate Distributed Denial of Service Attacks in the Tor Anonymous Routing Environment
— A novel client puzzle protocol, the Memoryless Puzzle Protocol (MPP), is proposed and investigated. The goal is to show that MPP is a viable solution for mitigating distributed...
Nicholas A. Fraser, Douglas J. Kelly, Richard A. R...