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CRV
2005
IEEE
198views Robotics» more  CRV 2005»
15 years 9 months ago
Analysis of Player Actions in Selected Hockey Game Situations
We present a proof of concept system to represent and reason about hockey play. The system takes as input player motion trajectory data tracked from game video and supported by kn...
Fahong Li, Robert J. Woodham
AIIDE
2008
15 years 6 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
IEEEVAST
2010
14 years 11 months ago
A visual analytics approach to model learning
The process of learning models from raw data typically requires a substantial amount of user input during the model initialization phase. We present an assistive visualization sys...
Supriya Garg, I. V. Ramakrishnan, Klaus Mueller
IEEEARES
2008
IEEE
15 years 10 months ago
Reliability Analysis using Graphical Duration Models
Reliability analysis has become an integral part of system design and operating. This is especially true for systems performing critical tasks such as mass transportation systems....
Roland Donat, Laurent Bouillaut, Patrice Aknin, Ph...
GLOBECOM
2009
IEEE
15 years 8 months ago
Anomaly-Based Identification of Large-Scale Attacks
Abstract--Large-scale attacks like Distributed Denial-ofService (DDoS) attacks still pose unpredictable threats to the Internet infrastructure and Internet-based business. Thus, ma...
Thomas Gamer