Hand motion capturing is one of the most important parts of gesture interfaces. Many current approaches to this task generally involve a formidable nonlinear optimization problem ...
The creation of quantitative, simulatable, Systems Biology Markup Language (SBML) models that accurately simulate the system under study is a time-intensive manual process that re...
Boundary representation models reconstructed from 3D range data suffer from various inaccuracies caused by noise in the data and the model building software. Such models can be im...
Frank C. Langbein, A. David Marshall, Ralph R. Mar...
We address the problem of merging qualitative constraint networks (QCNs) representing agents local preferences or beliefs on the relative position of spatial or temporal entities. ...
Dependency analysis of natural language gives rise to non-projective structures. The constraint of well-nestedness on dependency trees has been recently shown to give a good fit ...