We introduce ATLES – a variant of ATL with explicit names for strategies in the object language. ATLES makes it possible to refer to the same strategy in different occurrences o...
Dirk Walther, Wiebe van der Hoek, Michael Wooldrid...
We study observation-based strategies for two-player turn-based games on graphs with omega-regular objectives. An observation-based strategy relies on imperfect information about t...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
We introduce Coalition Logic for Resource Games (CLRG) which extends Coalition Logic by allowing explicit reasoning about resource endowments of coalitions of agents and resource b...
Natasha Alechina, Brian Logan, Nguyen Hoang Nga, A...
Stochastic game logic (SGL) is a new temporal logic that combines features of alternating temporal logic (to formalize the individual views and cooperation and reaction facilities...
The MasterMind game involves decoding a secret code. The classic game is a code of six possible colors in four slots. The game has been analyzed and optimal strategies have been po...