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» Representing and Reasoning about Game Strategies
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TARK
2007
Springer
14 years 1 months ago
Alternating-time temporal logic with explicit strategies
We introduce ATLES – a variant of ATL with explicit names for strategies in the object language. ATLES makes it possible to refer to the same strategy in different occurrences o...
Dirk Walther, Wiebe van der Hoek, Michael Wooldrid...
CSL
2006
Springer
13 years 11 months ago
Algorithms for Omega-Regular Games with Imperfect Information,
We study observation-based strategies for two-player turn-based games on graphs with omega-regular objectives. An observation-based strategy relies on imperfect information about t...
Krishnendu Chatterjee, Laurent Doyen, Thomas A. He...
LORI
2009
Springer
14 years 2 months ago
Expressing Properties of Coalitional Ability under Resource Bounds
We introduce Coalition Logic for Resource Games (CLRG) which extends Coalition Logic by allowing explicit reasoning about resource endowments of coalitions of agents and resource b...
Natasha Alechina, Brian Logan, Nguyen Hoang Nga, A...
QEST
2007
IEEE
14 years 1 months ago
Stochastic Game Logic
Stochastic game logic (SGL) is a new temporal logic that combines features of alternating temporal logic (to formalize the individual views and cooperation and reaction facilities...
Christel Baier, Tomás Brázdil, Marcu...
GECCO
2003
Springer
201views Optimization» more  GECCO 2003»
14 years 23 days ago
Solving Mastermind Using Genetic Algorithms
The MasterMind game involves decoding a secret code. The classic game is a code of six possible colors in four slots. The game has been analyzed and optimal strategies have been po...
Tom Kalisker, Doug Camens