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» Representing and Reasoning about Game Strategies
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LICS
2009
IEEE
14 years 2 months ago
Winning Concurrent Reachability Games Requires Doubly-Exponential Patience
—We exhibit a deterministic concurrent reachability game PURGATORYn with n non-terminal positions and a binary choice for both players in every position so that any positional st...
Kristoffer Arnsfelt Hansen, Michal Koucký, ...
JELIA
2004
Springer
14 years 28 days ago
Representation and Complexity in Boolean Games
Boolean games are a class of two-player games which may be defined via a Boolean form over a set of atomic actions. A particular game on some form is instantiated by partitioning ...
Paul E. Dunne, Wiebe van der Hoek
GLOBECOM
2008
IEEE
14 years 2 months ago
Foresighted Resource Reciprocation Strategies in P2P Networks
—We consider peer-to-peer (P2P) networks, where multiple peers are interested in sharing content. While sharing resources, autonomous and self-interested peers need to make decis...
Hyunggon Park, Mihaela van der Schaar
DIAGRAMS
2004
Springer
14 years 29 days ago
Individual Differences in Graphical Reasoning
People sometimes appear to build analogical representations in order to reason about graphical information. In this paper we consider the extent to which the tendency to represent ...
Aidan Feeney, John Adams, Lara Webber, Michael R. ...
IJCAI
2007
13 years 9 months ago
Argumentation Based Contract Monitoring in Uncertain Domains
Few existing argumentation frameworks are designed to deal with probabilistic knowledge, and none are designed to represent possibilistic knowledge, making them unsuitable for man...
Nir Oren, Timothy J. Norman, Alun D. Preece