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EICS
2009
ACM
15 years 10 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
154
Voted
WAN
1998
Springer
15 years 10 months ago
The NRW Metacomputing Initiative
In this paper the Northrhine-Westphalian metacomputing initiative is described. We start by discussing various general aspects of metacomputing and explain the reasons for founding...
Uwe Schwiegelshohn, Ramin Yahyapour
IWSSD
1993
IEEE
15 years 10 months ago
Fine-Grain Process Modelling
In this paper, we propose the use of fine-grain process modelling as an aid to software development. We suggest the use of two levels of granularity, one at the level of the indiv...
Bashar Nuseibeh, Anthony Finkelstein, Jeff Kramer
IUI
1993
ACM
15 years 10 months ago
Wizard of Oz studies: why and how
We discuss current approaches to the development of natural language dialogue systems, and claim that they do not sufficiently consider the unique qualities of man-machine intera...
Nils Dahlbäck, Arne Jönsson, Lars Ahrenb...
SI3D
1995
ACM
15 years 9 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...