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ICASSP
2011
IEEE
12 years 11 months ago
A new speaker identification algorithm for gaming scenarios
Speaker identification is a well-established research problem but has not been a major application used in gaming scenarios. In this paper, we propose a new algorithm for the ope...
Hoang Do, Ivan Tashev, Alex Acero
ICSE
2001
IEEE-ACM
14 years 2 days ago
A Framework for Multi-Valued Reasoning over Inconsistent Viewpoints
In requirements elicitation, different stakeholders often hold different views of how a proposed system should behave, resulting in inconsistencies between their descriptions. Con...
Steve M. Easterbrook, Marsha Chechik
CRIWG
2004
13 years 9 months ago
A Tailorable Collaborative Learning System That Combines OGSA Grid Services and IMS-LD Scripting
This paper presents Gridcole, a new collaborative learning system that can be easily tailored by educators in order to support their own CSCL scenarios, using computing services pr...
Miguel L. Bote-Lorenzo, Luis M. Vaquero-Gonz&aacut...
ICPP
2007
IEEE
14 years 1 months ago
Mercury: Combining Performance with Dependability Using Self-virtualization
There has recently been increasing interests in using system virtualization to improve the dependability of HPC cluster systems. However, it is not cost-free and may come with som...
Haibo Chen, Rong Chen, Fengzhe Zhang, Binyu Zang, ...
IUI
2004
ACM
14 years 1 months ago
Designing example-critiquing interaction
In many practical scenarios, users are faced with the problem of choosing the most preferred outcome from a large set of possibilities. As people are unable to sift through them m...
Boi Faltings, Pearl Pu, Marc Torrens, Paolo Viappi...