Unambiguous definition of the information exchanged between distributed systems is a necessary requirement for simulation system interoperability. The ontological spectrum categor...
The purpose of this paper is to investigate the issues related to task attribute assignment on an individual processor. The majority of papers on fixed priority scheduling make th...
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Successful application of model-driven engineering approaches requires interchanging a lot of relevant data among the tool ecosystem employed by an engineering team (e.g., requirem...
Continuous and reliable operation of WSNs is notoriously difficult to guarantee due to hardware degradation and environmental changes. In this paper, we propose and demonstrate a ...