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NETGAMES
2004
ACM
14 years 24 days ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
HPDC
2009
IEEE
14 years 2 months ago
TakTuk, adaptive deployment of remote executions
This article deals with TakTuk, a middleware that deploys efficiently parallel remote executions on large scale grids (thousands of nodes). This tool is mostly intended for intera...
Benoit Claudel, Guillaume Huard, Olivier Richard