The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
PAGODA (Policy And GOal Based Distributed Autonomy) is a modular architecture for specifying and prototyping autonomous systems. A PAGODA node (agent) interacts with its environme...
Abstract. The emergence of complex network structures of relationships between autonomous agents occurs in a wide range of distributed systems. Many researchers have proposed model...
Multi-agent systems designed to work collaboratively with groups of people typically require private information that people will entrust to them only if they have assurance that ...
Rachel Greenstadt, Barbara J. Grosz, Michael D. Sm...
Abstract. This paper shows how multiagent systems can be modeled by a combination of UML statecharts and hybrid automata. This allows formal system cation on different levels of ab...
Ulrich Furbach, Jan Murray, Falk Schmidsberger, Fr...