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VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
14 years 8 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
BMCBI
2011
14 years 8 months ago
Cell Subset Prediction for Blood Genomic Studies
Background: Genome-wide transcriptional profiling of patient blood samples offers a powerful tool to investigate underlying disease mechanisms and personalized treatment decisions...
Christopher R. Bolen, Mohamed Uduman, Steven H. Kl...
CGF
2011
14 years 8 months ago
Visualizing High-Dimensional Structures by Dimension Ordering and Filtering using Subspace Analysis
High-dimensional data visualization is receiving increasing interest because of the growing abundance of highdimensional datasets. To understand such datasets, visualization of th...
Bilkis J. Ferdosi, Jos B. T. M. Roerdink
CGF
2011
14 years 8 months ago
GeoBrush: Interactive Mesh Geometry Cloning
We propose a method for interactive cloning of 3D surface geometry using a paintbrush interface, similar to the continuous cloning brush popular in image editing. Existing interac...
Kenshi Takayama, Ryan Schmidt, Karan Singh, Takeo ...
162
Voted
CHI
2011
ACM
14 years 8 months ago
PhotoCity: training experts at large-scale image acquisition through a competitive game
Large-scale, ground-level urban imagery has recently developed as an important element of online mapping tools such as Google’s Street View. Such imagery is extremely valuable i...
Kathleen Tuite, Noah Snavely, Dun-yu Hsiao, Nadine...
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