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» Requirements for Routing in the Application Layer
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MUE
2007
IEEE
106views Multimedia» more  MUE 2007»
14 years 2 months ago
PKTown: A Peer-to-Peer Middleware to Support Multiplayer Online Games
Peer-to-Peer (P2P) system can support service for lots of end users with little hardware investment, which suits for the efforts to lower down the service cost for Multiplayer Onl...
Hai Jin, Hong Yao, Xiaofei Liao, Sirui Yang, Wei L...
BTW
2005
Springer
107views Database» more  BTW 2005»
14 years 1 months ago
DBMS Architecture - Still an Open Problem
More than two decades ago, DB researchers faced up to the question of how to design a data-independent database management system (DBMS), that is, a DBMS which offers an appropriat...
Theo Härder
DSN
2003
IEEE
14 years 1 months ago
Node Failure Detection and Membership in CANELy
Fault-tolerant distributed systems based on fieldbuses may benefit to a great extent from the availabilityof semantically rich communication services,such as those provided by g...
José Rufino, Paulo Veríssimo, Guilhe...
SCIA
2009
Springer
261views Image Analysis» more  SCIA 2009»
14 years 20 days ago
Dense and Deformable Motion Segmentation for Wide Baseline Images
In this paper we describe a dense motion segmentation method for wide baseline image pairs. Unlike many previous methods our approach is able to deal with deforming motions and lar...
Juho Kannala, Esa Rahtu, Sami S. Brandt, Janne Hei...
GLOBECOM
2009
IEEE
14 years 7 hour ago
R-Code: Network Coding Based Reliable Broadcast in Wireless Mesh Networks with Unreliable Links
Broadcast is an important primitive in wireless mesh networks (WMNs). Applications like network-wide software update require reliable reception of the content with low-latency and ...
Zhenyu Yang, Ming Li, Wenjing Lou