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» Requirements for a multimedia museum environment
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MM
2003
ACM
133views Multimedia» more  MM 2003»
14 years 1 months ago
Real-time compression for dynamic 3D environments
The goal of tele-immersion has long been to enable people at remote locations to share a sense of presence. A tele-immersion system acquires the 3D representation of a collaborato...
Sang-Uok Kum, Ketan Mayer-Patel, Henry Fuchs
ISCAS
2003
IEEE
106views Hardware» more  ISCAS 2003»
14 years 1 months ago
Resource adaptation based on MPEG-21 usage environment descriptions
This paper addresses several aspects related to the distribution of content. The first aim is to provide an overview of the Universal Multimedia Access (UMA) concept. The primary...
Huifang Sun, Anthony Vetro, K. Asai
CG
2004
Springer
13 years 8 months ago
ANTS--Augmented Environments
When interacting with natural or urban environments there are many situations where the ability to access data in real time becomes relevant. Augmented Reality (AR) technologies a...
Teresa Romão, Nuno Correia, A. Eduardo Dias...
SI3D
1999
ACM
14 years 24 days ago
UniCam - 2D gestural camera controls for 3D environments
We present a novel approach to controlling a virtual 3D camera with a 2D mouse or stylus input device that is based on gestural interaction. Our approach to 3D camera manipulation...
Robert C. Zeleznik, Andrew S. Forsberg
VLC
2002
153views more  VLC 2002»
13 years 8 months ago
An XML-based Quality of Service Enabling Language for the Web
In this paper, we introduce an XML-based Hierarchical QoS Markup Language, called HQML, to enhance distributed multimedia applications on the World Wide Web (WWW) with Quality of ...
Xiaohui Gu, Klara Nahrstedt, Wanghong Yuan, Duangd...