Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
2. THE MASM ALGORITHM An input to the MASM algorithm is a time-annotated multi-agent action sequence. The action sequence is then transformed into an action graph. An action graph ...
Multiple Clock Domain (MCD) processors are a promising future alternative to today’s fully synchronous designs. Dynamic Voltage and Frequency Scaling (DVFS) in an MCD processor ...
Qiang Wu, Philo Juang, Margaret Martonosi, Douglas...
Today, three different physical (PHY) layers for the IEEE 802.11 WLAN are available (802.11a/b/g); they all provide multi-rate capabilities. To achieve a high performance under v...
Mathieu Lacage, Mohammad Hossein Manshaei, Thierry...
We present Byzantine Disk Paxos, an asynchronous shared-memory consensus algorithm that uses a collection of n > 3t disks, t of which may fail by becoming non-responsive or arb...