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GRID
2004
Springer
15 years 8 months ago
Design, Implementation and Performance Evaluation of GridRPC Programming Middleware for a Large-Scale Computational Grid
This paper reports on the design, implementation and performance evaluation of a suite of GridRPC programming middleware called Ninf-G Version 2 (Ninf-G2). NinfG2 is a reference i...
Yoshio Tanaka, Hiroshi Takemiya, Hidemoto Nakada, ...
SERP
2007
15 years 4 months ago
From Functional Requirements through Test Evaluation Design to Automatic Test Data Patterns Retrieval - a Concept for Testing of
- Functional testing of software dedicated for hybrid embedded systems should start at the early development phase and requires analysis of discrete and continuous signals, where t...
Justyna Zander-Nowicka, Abel Marrero Pérez,...
AVI
2006
15 years 4 months ago
An integrated task-based framework for the design and evaluation of visualizations to support preferential choice
In previous work, we proposed ValueCharts, a set of visualizations and interactive techniques to support the inspection of linear models of preferences. We now identify the need t...
Jeanette Bautista, Giuseppe Carenini
CSL
2008
Springer
15 years 3 months ago
Design and evaluation of prosodically-sensitive concatenative units for a Korean TTS system
This paper describes the design and evaluation of prosodically-sensitive concatenative units for a Korean text-to-speech (TTS) synthesis system. The diphones used are prosodically...
Kyuchul Yoon
152
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HCI
2009
15 years 1 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg