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GRID
2004
Springer
14 years 4 months ago
Design, Implementation and Performance Evaluation of GridRPC Programming Middleware for a Large-Scale Computational Grid
This paper reports on the design, implementation and performance evaluation of a suite of GridRPC programming middleware called Ninf-G Version 2 (Ninf-G2). NinfG2 is a reference i...
Yoshio Tanaka, Hiroshi Takemiya, Hidemoto Nakada, ...
SERP
2007
14 years 11 days ago
From Functional Requirements through Test Evaluation Design to Automatic Test Data Patterns Retrieval - a Concept for Testing of
- Functional testing of software dedicated for hybrid embedded systems should start at the early development phase and requires analysis of discrete and continuous signals, where t...
Justyna Zander-Nowicka, Abel Marrero Pérez,...
AVI
2006
14 years 11 days ago
An integrated task-based framework for the design and evaluation of visualizations to support preferential choice
In previous work, we proposed ValueCharts, a set of visualizations and interactive techniques to support the inspection of linear models of preferences. We now identify the need t...
Jeanette Bautista, Giuseppe Carenini
CSL
2008
Springer
13 years 11 months ago
Design and evaluation of prosodically-sensitive concatenative units for a Korean TTS system
This paper describes the design and evaluation of prosodically-sensitive concatenative units for a Korean text-to-speech (TTS) synthesis system. The diphones used are prosodically...
Kyuchul Yoon
HCI
2009
13 years 8 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg