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» Research Methods for Human-Computer Interaction
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UAI
1996
15 years 3 months ago
Bayesian Learning of Loglinear Models for Neural Connectivity
This paper presents a Bayesian approach to learning the connectivity structure of a group of neurons from data on configuration frequencies. A major objective of the research is t...
Kathryn B. Laskey, Laura Martignon
120
Voted
CVPR
2007
IEEE
16 years 4 months ago
A Bio-inspired Learning Approach for the Classification of Risk Zones in a Smart Space
Learning from experience is a basic task of human brain that is not yet fulfilled satisfactorily by computers. Therefore, in recent years to cope with this issue, bio-inspired app...
Alessio Dore, Matteo Pinasco, Carlo S. Regazzoni
BCSHCI
2008
15 years 4 months ago
In search of tangible magic
This paper describes a small study of children's drawings in the context of tangible interaction. The study was intended to discover what children could draw that would indic...
Diana Yifan Xu, Janet C. Read, Robert Sheehan
198
Voted
ECOI
2011
240views ECommerce» more  ECOI 2011»
14 years 9 months ago
HerbariaViz: A web-based client-server interface for mapping and exploring flora observation data
The potential for physical flora collections to support scientific research is being enhanced by rapid development of digital databases that represent characteristics of the physic...
Tom Auer, Alan M. MacEachren, Craig McCabe, Scott ...
112
Voted
ACMACE
2006
ACM
15 years 8 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright