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IVEVA
2004
15 years 6 months ago
Development of an API to Create Interactive Storytelling Systems
Abstract. Interactive storytelling (IS) is an incipient field that has not been completely formalized yet. There is still a significant amount of research to be done. Especially re...
Enrique Larios, Jesus Savage, José Larios, ...
146
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WSC
2004
15 years 6 months ago
Knowledge Representation for Conceptual Simulation Modeling
Simulation is a powerful tool that helps decision makers in business and industry to solve difficult and complex problems, reduce cost, improve quality and productivity, and short...
Ming Zhou, Young Jun Son, Zhimin Chen
AICOM
2006
132views more  AICOM 2006»
15 years 4 months ago
Evolution of a supply chain management game for the Trading Agent Competition
TAC SCM is a supply chain management game for the Trading Agent Competition (TAC). The purpose of TAC is to spur high quality research into realistic trading agent problems. We dis...
Joakim Eriksson, Niclas Finne, Sverker Janson
ESWA
2007
131views more  ESWA 2007»
15 years 4 months ago
Case-based selection of initialisation heuristics for metaheuristic examination timetabling
Examination timetabling problems are often solved by a two-phase procedure combining a sequential construction heuristic with a metaheuristic improvement search. There can be many...
Sanja Petrovic, Yong Yang, Moshe Dror
FMSD
1998
77views more  FMSD 1998»
15 years 4 months ago
An Analysis of Bitstate Hashing
The bitstate hashing, or supertrace, technique was introduced in 1987 as a method to increase the quality of verification by reachability analyses for applications that defeat anal...
Gerard J. Holzmann