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CHI
1994
ACM
14 years 17 days ago
What HCI designers can learn from video game designers
Computer users have tasks they need to perform, and are therefore motivated to overcome poorly designed interfaces. With video games, there is no external motivation for the task ...
Randy Pausch, Rich Gold, Tim Skelly, David Thiel
VL
2005
IEEE
14 years 2 months ago
A Toolkit for Addressing HCI Issues in Visual Language Environments
As noted almost a decade ago, HCI (Human-Computer Interaction) aspects of visual language environments are under-developed. This remains a fact, in spite of the central role playe...
Emmanuel Pietriga
HCI
2009
13 years 6 months ago
Feature Extraction and Selection for Inferring User Engagement in an HCI Environment
We present our work towards estimating the engagement of a person to the displayed information of a computer monitor. Deciding whether a user is attentive or not, and frustrated or...
Stylianos Asteriadis, Kostas Karpouzis, Stefanos D...
HCI
2007
13 years 10 months ago
An Experimental Evaluation of Information Visualization Techniques and Decision Style
The importance of individual characteristics has been emphasized in the human computer interaction and information visualization (IV) literature. However, decision style, which is...
Wan Adilah Wan Adnan, Nor Laila Md. Noor, Rasimah ...
HCI
2009
13 years 6 months ago
Mind Monitoring via Mobile Brain-Body Imaging
Current brain-computer interface (BCI) research attempts to estimate intended operator body or cursor movements from his/her electroencephalographic (EEG) activity alone. More gene...
Scott Makeig